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Rapid Rig: Modular V3

Public·59 members

Pole Vectors drive wrist and ankle rotation and Right IK wrist control not rotating on all axes

Hello! I recently purchased RRM3 and noticed a few bugs after building a regular biped rig with twist joints. It turns out moving the pole vector controls also rotates the hands and feet until I move hands and feet controls, in which case they snap back to their default rotation. Aside from this, the right IK wrist control appears to not rotate the same as the left IK control. Check out the vid to see exactly what I mean. Specs: Windows 11 Maya 2025.3.2 I've tried rebuilding the rig numerous times. I've tried just default creating a new proxy rig in an empty scene without adding any changes. And finally, I've also tried rolling back to Maya 2024, 2023.1 and it seems to fix the pole vector issues, but the right IK wrist control still has the same rotation problem. Thanks in advance!


12 Views
J. Yurika

Bug Hunter

RRM3 Owner

Controls created but can't see in viewport

Hello. The rig I generated has a thumb, and I see the controls exist in the outliner, but it's somehow not showing up in the viewport. Tried to see if the visibility was turned off anywhere in the hierarchy but not seeing anything intuitive. Currently doing a work around by creating a nurb controller and constraining, but it'd be great to know what's happening here. Image attached. If it helps, maya file can be downloaded from here: https://drive.google.com/file/d/1fXnlDpeSyCJID4tkVnRhFhaaaBtS0TMM/view?usp=sharing NOTE// I am using maya 2023.

Thanks you!


156 Views
J. Yurika
J. Yurika
Sep 29, 2025

Brilliant! Thanks so much Dustin!

IK/FK Arm Matching

In RapidRig:Advanced there was a handy interface to match the transforms and rotations of IK and FK Arms. I've been looking around and can't find anything like that in RapiRig:Modular. Am I missing something?

87 Views

Unable to batch render rig in Maya

When we've tried to batch render animations specifically with VRay in Maya, the rigs no longer work, even though they are fine when doing local renders within the Frame Buffer.

Everything else is fine in the batch renders, but it's coming out looking as if we don't have Rapid Rig installed, even though we all do. Does anyone know if batch rendering is possible or if there's an extra step we need to take?


Thanks

125 Views
dustin
dustin
Sep 29, 2025

Sorry Matt, I don't have V-Ray so I am not able to debug this. Are you getting any errors in the script editor when you render with V-Ray? Maybe there is something there that might provide some light on the issue.

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