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Rapid Rig: Modular V3

Public·60 members

How to make fingers IK?

I choosed IK option while creating part of the rig but i cannot find it after building it. I only have options for tentacle style animation. Thanks.

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dustin
dustin
May 24

If you have IK enabled on the proxy, you can set the IK Spline Inf attributes to 1. There is an attribute per chain. By default, when you fully switch to IK mode, the fk controls will no longer affect the joints and become hidden. But if you set the Blended Additive attribute to 1, then the IK controls and FK controls affect the joints in an additive way.





Also, on each IK control, the default behaviour is to inherit movement from the parent control. But if you set Local Space to 0, the IK control's movement will be only be affected by the Main control of the rig. This is so you can keep the control in a certain location even if the rest of the rig moves.


If you leave Local Space at 1, but turn off Parent Influence, the IK control will inherit movement from the module, but not of the parent IK control. This is useful if you want to freely animate every joint of a tentacle without influence from the parent control, but want the whole tentacle's movement to be relative to the body of the creature.


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