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RRM3 - "Curveless" Controls

Updated: Apr 16, 2023

New to RRM3 autorigger is the option to add mesh to your controls that wrap to your character model. For animators who prefer the least amount of clutter in the Maya viewport, the new control mesh feature plus the new option to use proximity controls allows animators to see the model with as few controls as possible at any time, while still being able to animate on the rig.

This is similar to the Presto rigs used at Pixar.

Check out this video for a brief demo of the features in action!

To see how you can customize your controls to use mesh shapes, this video goes into a bit more detail

This rig is "Duke" the dog. He'll soon be available for purchase for anyone interested.

As always, thanks for stopping by! Hopefully you find these new features useful :)


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