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Rapid'er Rig! Match Proxies to Components with RRM3

Updated: Apr 16

Next to skinning, the most tedious part of building a RRM3 rig is placing the proxies just right. This can be especially time-consuming with faces and fingers. To rapid-ify this process, you can now use components of your character to quickly place your proxies.

Model made by Francois Boquet. Check out his work!

Match Proxy faces by selecting vertex loops, face strips, edges, etc. to match the regions of your face.

Quickly place all the finger proxies into your character's hands.

Fit a single proxy to anywhere in your model.

Thanks for dropping by!

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