Updated: Apr 16
Next to skinning, the most tedious part of building a RRM3 rig is placing the proxies just right. This can be especially time-consuming with faces and fingers. To rapid-ify this process, you can now use components of your character to quickly place your proxies.
Model made by Francois Boquet. Check out his work! https://www.artstation.com/zackb
Match Proxy faces by selecting vertex loops, face strips, edges, etc. to match the regions of your face.
Quickly place all the finger proxies into your character's hands.
Fit a single proxy to anywhere in your model.
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