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Rapid Rig: Modular V3

Public·59 members

Pole Vectors drive wrist and ankle rotation and Right IK wrist control not rotating on all axes

Hello! I recently purchased RRM3 and noticed a few bugs after building a regular biped rig with twist joints. It turns out moving the pole vector controls also rotates the hands and feet until I move hands and feet controls, in which case they snap back to their default rotation. Aside from this, the right IK wrist control appears to not rotate the same as the left IK control. Check out the vid to see exactly what I mean. Specs: Windows 11 Maya 2025.3.2 I've tried rebuilding the rig numerous times. I've tried just default creating a new proxy rig in an empty scene without adding any changes. And finally, I've also tried rolling back to Maya 2024, 2023.1 and it seems to fix the pole vector issues, but the right IK wrist control still has the same rotation problem. Thanks in advance!


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