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Rapid Rig: Modular V3

Public·56 members

Save/load control shapes

Hi,


I created a small rig and tweaked a bit the control shapes, like changed the default shapes to some from the predefined templates and then did some scaling/moving in component mode. Then I saved the shapes, rebuilt the rig, tried loading the shapes and I got this: # Traceback (most recent call last):

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\gui\main_tabs_control_settings.py", line 895, in <lambda>

# load_ctrl_appearance_btn.clicked.connect(lambda *args: self.load_ctrl_appearance_data())

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\gui\main_tabs_control_settings.py", line 930, in load_ctrl_appearance_data

# convert_curve_to_code.load_ctrl_data_from_file(rig_name, file_name)

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\control_rig\convert_curve_to_code.py", line 271, in load_ctrl_data_from_file

# cmds.delete(original_shapes)

# RuntimeError: # Cannot delete locked node 'tonfa_handle_Aux_CtrlShape'.

# Cannot delete locked node 't_handle_Aux_Ctrl1Shape'.

Cannot delete locked node 't_handle_Aux_Ctrl2Shape'.

#


That seems to be the first control after the main/secondary and so on, meaning the first one in the hierarchy that I created myself while doing the proxies, directly under the root.


Hope this helps, tnx


Ioan

24 Views
dustin
dustin
May 05, 2023

Thanks for sending this along. The latest version (rrm3_installers_BETA_2023_05_04) should resolve this issue.

Dustin

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