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Rapid Rig: Modular V3

Public·59 members

Save/load control shapes

Hi,


I created a small rig and tweaked a bit the control shapes, like changed the default shapes to some from the predefined templates and then did some scaling/moving in component mode. Then I saved the shapes, rebuilt the rig, tried loading the shapes and I got this: # Traceback (most recent call last):

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\gui\main_tabs_control_settings.py", line 895, in <lambda>

# load_ctrl_appearance_btn.clicked.connect(lambda *args: self.load_ctrl_appearance_data())

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\gui\main_tabs_control_settings.py", line 930, in load_ctrl_appearance_data

# convert_curve_to_code.load_ctrl_data_from_file(rig_name, file_name)

# File "C:/ProgramData/Autodesk/ApplicationPlugins\rrm3\Contents\scripts\control_rig\convert_curve_to_code.py", line 271, in load_ctrl_data_from_file

# cmds.delete(original_shapes)

# RuntimeError: # Cannot delete locked node 'tonfa_handle_Aux_CtrlShape'.

# Cannot delete locked node 't_handle_Aux_Ctrl1Shape'.

Cannot delete locked node 't_handle_Aux_Ctrl2Shape'.

#


That seems to be the first control after the main/secondary and so on, meaning the first one in the hierarchy that I created myself while doing the proxies, directly under the root.


Hope this helps, tnx


Ioan

24 Views
dustin
dustin
2023年5月05日

Thanks for sending this along. The latest version (rrm3_installers_BETA_2023_05_04) should resolve this issue.

Dustin

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