The attributes for the simulation come directly from Maya's follicle, hair and nucleus nodes.
I am not familiar with all of them myself, but rather than having an animator dig through the scene to find those nodes, I created direct connections to those nodes in the sim control.
The attributes for the simulation come directly from Maya's follicle, hair and nucleus nodes.
I am not familiar with all of them myself, but rather than having an animator dig through the scene to find those nodes, I created direct connections to those nodes in the sim control.
So your best bet would be to google the node and attribute type and you should be able to find Maya's documentation on it. For example, this is the follicle's documentation: https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=GUID-073E4C66-2D05-4BBF-AAFB-6FF4A84365E1 Dustin