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Rapid Rig: Modular V3

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Renaming for game engine

So I added a custom name to the rig and I wanted to use the rig inside unreal engine and it seems like the namings are missing a "_". Should I add a robot_fps_ at the end so that when I export this the names get well spaced? Is something that we would find logical to do in the tool so that we have easier retarget inside unreal?

ree

Did a test where I add at the end the "_" and seems like it renames well now. As a user I would expect that the tool would handle the _ but may not make sense in some other cases? idk but just to let you know my opinion for game engine export.

ree

Thank you for your time!

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Iuri Monteiro
Iuri Monteiro
Aug 24, 2023
ree

Just for clear context I added it in here

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