When we've tried to batch render animations specifically with VRay in Maya, the rigs no longer work, even though they are fine when doing local renders within the Frame Buffer.
Everything else is fine in the batch renders, but it's coming out looking as if we don't have Rapid Rig installed, even though we all do. Does anyone know if batch rendering is possible or if there's an extra step we need to take?
Thanks
Hi, I don't have a V-Ray license, so I am unable to test this myself.
Do you know if the mesh batch renders properly in Maya Software or Arnold?
Can you describe exactly what is happening? Is the model not moving?
Are you only using Maya skinning? Or are you using other deformers like delta mush?
Are you rendering locally or on a farm?
I am trying to think what the issue could be, because I have not had issues with Maya Software or Arnold.