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Rapid Mirror Shapes is used to mirror a mesh. This is most useful when working with blendshapes where scaling -1 will not work due to vertex ID. For example, if you are sculpting a blink for the left eye, you can use Rapid Mirror Shapes to take that left eye blendshape target, and create a new shape for the right eye.

 

Rapid Rig: Modular V3 uses a joint-based facial rig, but if you want to create your own blendshape based face setup for the other Rapid Rig tools or any other rig, this might be an invaluable tool for you.

Rapid Mirror Shapes

C$0.00Price
  • Installation Instcutions

    Download the zip and unzip it. Add rapid_mirror_shapes.py to the Maya scripts directory:

    • Windows:

      \Users\<username>\Documents\Maya\scripts

    • Mac OS X:

      ~<username>/Library/Preferences/Autodesk/Maya/scripts

    • Linux:

      ~<username>/Maya/scripts

    Restart Maya, then run the following code in your script editor from a Python tab:

    # start
    import rapid_mirror_shapes
    rapid_mirror_shapes.main()
    #end

    The UI will now load. Fill in the fields and then press the Mirror Shape button.

    If you would like to make this code a button in a shelf (eg. Custom), highlight the code and drag it up into your shelf and save as Python.

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